class CHitReactUpdateNode : public CUnaryUpdateNode
{
public:
HitReactFixedSettings_t m_opFixedSettings;
private:
uint8 pad_00B4[8];
public:
CAnimParamHandle m_triggerParam;
CAnimParamHandle m_hitBoneParam;
CAnimParamHandle m_hitOffsetParam;
CAnimParamHandle m_hitDirectionParam;
CAnimParamHandle m_hitStrengthParam;
float32 m_flMinDelayBetweenHits;
bool m_bResetChild;
};
KV3 Class Defaults
{
_class = "CHitReactUpdateNode"
m_nodePath =
{
m_path =
[
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
{
m_id = 4294967295
},
]
m_nCount = 0
}
m_networkMode = "ServerAuthoritative"
m_name = ""
m_pChildNode =
{
m_nodeIndex = -1
}
m_opFixedSettings =
{
m_nWeightListIndex = 0
m_nEffectedBoneCount = 0
m_flMaxImpactForce = 0.0
m_flMinImpactForce = 0.0
m_flWhipImpactScale = 0.0
m_flCounterRotationScale = 0.0
m_flDistanceFadeScale = 0.0
m_flPropagationScale = 0.0
m_flWhipDelay = 0.0
m_flSpringStrength = 0.0
m_flWhipSpringStrength = 0.0
m_flMaxAngleRadians = 0.0
m_nHipBoneIndex = 0
m_flHipBoneTranslationScale = 0.0
m_flHipDipSpringStrength = 0.0
m_flHipDipImpactScale = 0.0
m_flHipDipDelay = 0.0
}
m_triggerParam =
{
m_type = "ANIMPARAM_UNKNOWN"
m_index = 255
}
m_hitBoneParam =
{
m_type = "ANIMPARAM_UNKNOWN"
m_index = 255
}
m_hitOffsetParam =
{
m_type = "ANIMPARAM_UNKNOWN"
m_index = 255
}
m_hitDirectionParam =
{
m_type = "ANIMPARAM_UNKNOWN"
m_index = 255
}
m_hitStrengthParam =
{
m_type = "ANIMPARAM_UNKNOWN"
m_index = 255
}
m_flMinDelayBetweenHits = 0.0
m_bResetChild = false
}