class CBlendCurve
{
public:
float32 m_ flControlPoint1;
float32 m_ flControlPoint2;
};KV3 Class Defaults
{
m_ flControlPoint1 = 0.0
m_ flControlPoint2 = 1.0
}class CBlendCurve
{
public:
float32 m_ flControlPoint1;
float32 m_ flControlPoint2;
};{
m_ flControlPoint1 = 0.0
m_ flControlPoint2 = 1.0
}