class CAnimStateMachineUpdater
{
void* _ _ vftable;
public:
CUtlVector<CStateUpdateData> m_ states;
CUtlVector<CTransitionUpdateData> m_ transitions;
private:
uint8 pad_ 0038[24];
public:
int32 m_ startStateIndex;
};KV3 Class Defaults
{
_ class = "CAnimStateMachineUpdater"
m_ states = [ ]
m_ transitions = [ ]
m_ startStateIndex = -1
}