class BlendItem_t
{
public:
    CUtlVector<TagSpan_t> m_tags;
    CAnimUpdateNodeRef m_pChild;
    HSequence m_hSequence;
    Vector2D m_vPos;
    float32 m_flDuration;
    bool m_bUseCustomDuration;
};

KV3 Class Defaults

{
    m_tags = [  ]
    m_pChild = 
    {
        m_nodeIndex = -1
    }
    m_hSequence = -1
    m_vPos = [ 0.0, 0.0 ]
    m_flDuration = 0.0
    m_bUseCustomDuration = true
}