class BlendItem_ t
{
public:
CUtlVector<TagSpan_ t> m_ tags;
CAnimUpdateNodeRef m_ pChild;
HSequence m_ hSequence;
Vector2D m_ vPos;
float32 m_ flDuration;
bool m_ bUseCustomDuration;
};KV3 Class Defaults
{
m_ tags = [ ]
m_ pChild =
{
m_ nodeIndex = -1
}
m_ hSequence = -1
m_ vPos = [ 0.0, 0.0 ]
m_ flDuration = 0.0
m_ bUseCustomDuration = true
}