class CSeqBoneMaskList
{
public:
    CBufferString m_sName;
    CUtlVector<int16> m_nLocalBoneArray;
    CUtlVector<float32> m_flBoneWeightArray;
    float32 m_flDefaultMorphCtrlWeight;
    CUtlVector<std::pair<CBufferString, float32>> m_morphCtrlWeightArray;
};

KV3 Class Defaults

{
    m_sName = ""
    m_nLocalBoneArray = [  ]
    m_flBoneWeightArray = [  ]
    m_flDefaultMorphCtrlWeight = 1.0
    m_morphCtrlWeightArray = [  ]
}