class CAnimEventDefinition
{
uint8 pad_ 0000[8];
public:
int32 m_ nFrame;
int32 m_ nEndFrame;
float32 m_ flCycle;
float32 m_ flDuration;
KeyValues3 m_ EventData;
// MKV3TransferName = m_ sOptions
CBufferString m_ sLegacyOptions;
CGlobalSymbol m_ sEventName;
};KV3 Class Defaults
{
m_ nFrame = 0
m_ nEndFrame = -1
m_ flCycle = 0.0
m_ flDuration = 0.0
m_ EventData = null
m_ sOptions = ""
m_ sEventName = ""
}