Important
This CSDK is outdated. Use
CSDK 12 instead.
Community Source Development Kit 10 (CSDK 10) is a community set of tools made by merging together files from the CS2 Workshop Tools and fixes made by the community members.
Reduced CSDK 10 is a stripped down version of the full CSDK 10 which does not require to download an older version of the game. It can be used for editing models, sounds, textures, vdata and more.
Installation
Download and unpack the archive.
Warning
Do not follow the instructions in the
READ ME FIRST.txt
file.
Open Reduced CSDK 10/Reduced Deadlock/game/citadel/gameinfo.gi
and add this line to the SearchPaths
.
SearchPaths
{
Game citadel
Game core
AddonRoot citadel_addons
}
Download models_gamedata.fgd
and put it in Reduced CSDK 10/Reduced Deadlock/game/core
.
Usage
Important
Steam must be running when launching the CSDK.
There are two main ways to launch the CSDK 10:
Launching Tools Directly
Open Reduced CSDK 10/Reduced Deadlock/game/bin/win64/Project 8 with Tools.bat
. This will take you directly to the Asset Browser.
Launching with the Configuration Tool (Recommended)
For easier management of addons, use the configuration tool:
Launch the configuration tool by opening Reduced CSDK 10/Reduced Deadlock/game/bin/win64/project8cfg.exe
.
From here, you can:
Create a New Addon: Press the “Create New Addon” button and give it a name. This will automatically create two folders for your project:
content/citadel_addons/<your_addon_name>
: This is where you’ll place your source files, so they can be used by the tools. It is the main folder you’ll be working in.game/citadel_addons/<your_addon_name>
: This is where the compiled versions of your assets will be stored. Compiled files usually end in_c
(e.g.,.vtex_c
,.vmdl_c
,.vdata_c
).
Launch Tools: Once an addon is created and selected, press the “Launch Tools” button (or double-click on the addon’s name) to open the Asset Browser for that addon.