class SteamAudioPathSettings_ t
{
public:
int32 m_ nNumVisSamples;
float32 m_ flProbeVisRadius;
float32 m_ flProbeVisThreshold;
float32 m_ flProbePathRange;
};KV3 Class Defaults
{
m_ nNumVisSamples = 0
m_ flProbeVisRadius = 0.0
m_ flProbeVisThreshold = 0.0
m_ flProbePathRange = 0.0
}