class SteamAudioPathSettings_t
{
public:
    int32 m_nNumVisSamples;
    float32 m_flProbeVisRadius;
    float32 m_flProbeVisThreshold;
    float32 m_flProbePathRange;
};

KV3 Class Defaults

{
    m_nNumVisSamples = 0
    m_flProbeVisRadius = 0.0
    m_flProbeVisThreshold = 0.0
    m_flProbePathRange = 0.0
}