class CSteamAudioProbeGrid
{
public:
AABB_ t m_ aabb;
float32 m_ flSpacing;
int32 m_ nx;
int32 m_ ny;
int32 m_ nz;
CUtlVector<CSteamAudioProbeLineSegment> m_ vecLineSegments;
CUtlVector<Vector> m_ vecProbes;
};KV3 Class Defaults
{
m_ aabb =
{
m_ vMinBounds = [ 0.0, 0.0, 0.0 ]
m_ vMaxBounds = [ 0.0, 0.0, 0.0 ]
}
m_ flSpacing = 0.0
m_ nx = 0
m_ ny = 0
m_ nz = 0
m_ vecLineSegments = [ ]
m_ vecProbes = [ ]
}