// MPropertyFriendlyName = LoopTrigger
// MPropertyDescription = Continuously retriggers a sound and optionally fades to the new instance.
class CVoiceContainerLoopTrigger : public CVoiceContainerBase
{
public:
    // MPropertyFriendlyName = Vsnd Reference
    CSoundContainerReference m_sound;
    float32 m_flRetriggerTimeMin;
    float32 m_flRetriggerTimeMax;
    float32 m_flFadeTime;
    bool m_bCrossFade;
};

KV3 Class Defaults

{
    _class = "CVoiceContainerLoopTrigger"
    m_vSound = 
    {
        m_nRate = 0
        m_nFormat = "PCM16"
        m_nChannels = 0
        m_nLoopStart = 0
        m_nSampleCount = 0
        m_flDuration = 0.0
        m_Sentences = [  ]
        m_nStreamingSize = 0
        m_nSeekTable = [  ]
        m_nLoopEnd = 0
        m_encodedHeader = #[  ]
    }
    m_pEnvelopeAnalyzer = null
    m_sound = 
    {
        m_namespace = ""
        m_bUseReference = true
        m_sound = resource:""
        m_pSound = null
    }
    m_flRetriggerTimeMin = 1.0
    m_flRetriggerTimeMax = 1.0
    m_flFadeTime = 0.5
    m_bCrossFade = false
}