class VMixDynamicsDesc_t
{
public:
float32 m_fldbGain;
float32 m_fldbNoiseGateThreshold;
float32 m_fldbCompressionThreshold;
float32 m_fldbLimiterThreshold;
float32 m_fldbKneeWidth;
float32 m_flRatio;
float32 m_flLimiterRatio;
float32 m_flAttackTimeMS;
float32 m_flReleaseTimeMS;
float32 m_flRMSTimeMS;
float32 m_flWetMix;
bool m_bPeakMode;
};
KV3 Class Defaults
{
m_fldbGain = -0.0
m_fldbNoiseGateThreshold = 0.0
m_fldbCompressionThreshold = 0.0
m_fldbLimiterThreshold = 0.0
m_fldbKneeWidth = 0.1
m_flRatio = 0.0
m_flLimiterRatio = 0.0
m_flAttackTimeMS = 0.0
m_flReleaseTimeMS = 0.0
m_flRMSTimeMS = 0.0
m_flWetMix = -0.0
m_bPeakMode = true
}