class VMixDynamicsDesc_t
{
public:
    float32 m_fldbGain;
    float32 m_fldbNoiseGateThreshold;
    float32 m_fldbCompressionThreshold;
    float32 m_fldbLimiterThreshold;
    float32 m_fldbKneeWidth;
    float32 m_flRatio;
    float32 m_flLimiterRatio;
    float32 m_flAttackTimeMS;
    float32 m_flReleaseTimeMS;
    float32 m_flRMSTimeMS;
    float32 m_flWetMix;
    bool m_bPeakMode;
};

KV3 Class Defaults

{
    m_fldbGain = -0.0
    m_fldbNoiseGateThreshold = 0.0
    m_fldbCompressionThreshold = 0.0
    m_fldbLimiterThreshold = 0.0
    m_fldbKneeWidth = 0.1
    m_flRatio = 0.0
    m_flLimiterRatio = 0.0
    m_flAttackTimeMS = 0.0
    m_flReleaseTimeMS = 0.0
    m_flRMSTimeMS = 0.0
    m_flWetMix = -0.0
    m_bPeakMode = true
}