// MPropertyFriendlyName = Soundevent Priority
class CSosGroupActionSoundeventPrioritySchema : public CSosGroupActionSchema
{
public:
    // MPropertyFriendlyName = Priority Value, typically 0.0 to 1.0
    CUtlString m_priorityValue;
    // MPropertyFriendlyName = Priority-Based Volume Multiplier, 0.0 to 1.0
    CUtlString m_priorityVolumeScalar;
    // MPropertyFriendlyName = Contribute to the priority system, but volume is unaffected by it (bool)
    CUtlString m_priorityContributeButDontRead;
    // MPropertyFriendlyName = Don't contribute to the priority system, but volume is affected by it (bool)
    CUtlString m_bPriorityReadButDontContribute;
private:
    uint8 pad_0028[16];
};

KV3 Class Defaults

{
    _class = "CSosGroupActionSoundeventPrioritySchema"
    m_priorityValue = "priority_value"
    m_priorityVolumeScalar = "priority_volume_scalar"
    m_priorityContributeButDontRead = "priority_contribute_dont_read"
    m_bPriorityReadButDontContribute = "priority_read_dont_contribute"
}