class ragdoll_ t
{
public:
CUtlVector<ragdollelement_ t> list;
CUtlVector<ragdollhierarchyjoint_ t> hierarchyJoints;
CUtlVector<int32> boneIndex;
bool allowStretch;
bool unused;
};class ragdoll_ t
{
public:
CUtlVector<ragdollelement_ t> list;
CUtlVector<ragdollhierarchyjoint_ t> hierarchyJoints;
CUtlVector<int32> boneIndex;
bool allowStretch;
bool unused;
};