enum class eSplinePushType : uint32
{
// MPropertyFriendlyName = Along Spline Direction
k_ eSplinePushAlong = 0,
// MPropertyFriendlyName = Away from closest point
k_ eSplinePushAway = 1,
// MPropertyFriendlyName = Towards closest point
k_ eSplinePushTowards = 2,
};