// MNetworkVarNames = Vector localSound
// MNetworkVarNames = int32 soundscapeIndex
// MNetworkVarNames = uint8 localBits
// MNetworkVarNames = int soundscapeEntityListIndex
// MNetworkVarNames = uint32 soundEventHash
class audioparams_t
{
void* __vftable;
public:
// MNetworkEnable
// MNetworkEncoder = coord
Vector localSound[8];
// MNetworkEnable
int32 soundscapeIndex;
// MNetworkEnable
uint8 localBits;
// MNetworkEnable
int32 soundscapeEntityListIndex;
// MNetworkEnable
uint32 soundEventHash;
};