// MNetworkVarNames = Vector localSound
// MNetworkVarNames = int32 soundscapeIndex
// MNetworkVarNames = uint8 localBits
// MNetworkVarNames = int soundscapeEntityListIndex
// MNetworkVarNames = uint32 soundEventHash
class audioparams_t
{
    void* __vftable;
public:
    // MNetworkEnable
    // MNetworkEncoder = coord
    Vector localSound[8];
    // MNetworkEnable
    int32 soundscapeIndex;
    // MNetworkEnable
    uint8 localBits;
    // MNetworkEnable
    int32 soundscapeEntityListIndex;
    // MNetworkEnable
    uint32 soundEventHash;
};