enum class WaterLevel_ t : uint8
{
WL_ NotInWater = 0,
WL_ Feet = 1,
WL_ Waist = 2,
WL_ Chest = 3,
WL_ FullyUnderwater = 4,
WL_ Count = 5,
};enum class WaterLevel_ t : uint8
{
WL_ NotInWater = 0,
WL_ Feet = 1,
WL_ Waist = 2,
WL_ Chest = 3,
WL_ FullyUnderwater = 4,
WL_ Count = 5,
};