class VelocitySampler
{
public:
Vector m_ prevSample;
GameTime_ t m_ fPrevSampleTime;
float32 m_ fIdealSampleRate;
};class VelocitySampler
{
public:
Vector m_ prevSample;
GameTime_ t m_ fPrevSampleTime;
float32 m_ fIdealSampleRate;
};