// MNetworkVarNames = uint64 m_nInteractsAs
// MNetworkVarNames = uint64 m_nInteractsWith
// MNetworkVarNames = uint64 m_nInteractsExclude
// MNetworkVarNames = uint32 m_nEntityId
// MNetworkVarNames = uint32 m_nOwnerId
// MNetworkVarNames = uint16 m_nHierarchyId
// MNetworkVarNames = uint16 m_nDetailLayerMask
// MNetworkVarNames = uint8 m_nDetailLayerMaskType
// MNetworkVarNames = uint8 m_nTargetDetailLayer
// MNetworkVarNames = uint8 m_nCollisionGroup
// MNetworkVarNames = uint8 m_nCollisionFunctionMask
class VPhysicsCollisionAttribute_t
{
void* __vftable;
public:
// MNetworkEnable
uint64 m_nInteractsAs;
// MNetworkEnable
uint64 m_nInteractsWith;
// MNetworkEnable
uint64 m_nInteractsExclude;
// MNetworkEnable
uint32 m_nEntityId;
// MNetworkEnable
uint32 m_nOwnerId;
// MNetworkEnable
uint16 m_nHierarchyId;
// MNetworkEnable
uint16 m_nDetailLayerMask;
// MNetworkEnable
uint8 m_nDetailLayerMaskType;
// MNetworkEnable
uint8 m_nTargetDetailLayer;
// MNetworkEnable
uint8 m_nCollisionGroup;
// MNetworkEnable
uint8 m_nCollisionFunctionMask;
};