enum class Touch_ t : uint32
{
touch_ none = 0,
touch_ player_ only = 1,
touch_ npc_ only = 2,
touch_ player_ or_ npc = 3,
touch_ player_ or_ npc_ or_ physicsprop = 4,
};enum class Touch_ t : uint32
{
touch_ none = 0,
touch_ player_ only = 1,
touch_ npc_ only = 2,
touch_ player_ or_ npc = 3,
touch_ player_ or_ npc_ or_ physicsprop = 4,
};