enum class SpawnGroupFlags_t : uint32
{
    SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1, // (1 << 0)
    SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2, // (1 << 1)
    SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4, // (1 << 2)
    SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8, // (1 << 3)
    SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16, // (1 << 4)
    SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64, // (1 << 6)
    SPAWN_GROUP_LOAD_STREAMING_DATA = 128, // (1 << 7)
    SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256, // (1 << 8)
};