enum class ShatterDamageCause : uint8
{
SHATTERDAMAGE_ BULLET = 0,
SHATTERDAMAGE_ MELEE = 1,
SHATTERDAMAGE_ THROWN = 2,
SHATTERDAMAGE_ SCRIPT = 3,
SHATTERDAMAGE_ EXPLOSIVE = 4,
};enum class ShatterDamageCause : uint8
{
SHATTERDAMAGE_ BULLET = 0,
SHATTERDAMAGE_ MELEE = 1,
SHATTERDAMAGE_ THROWN = 2,
SHATTERDAMAGE_ SCRIPT = 3,
SHATTERDAMAGE_ EXPLOSIVE = 4,
};