enum class ShakeCommand_ t : uint32
{
SHAKE_ START = 0,
SHAKE_ STOP = 1,
SHAKE_ AMPLITUDE = 2,
SHAKE_ FREQUENCY = 3,
SHAKE_ START_ RUMBLEONLY = 4,
SHAKE_ START_ NORUMBLE = 5,
};enum class ShakeCommand_ t : uint32
{
SHAKE_ START = 0,
SHAKE_ STOP = 1,
SHAKE_ AMPLITUDE = 2,
SHAKE_ FREQUENCY = 3,
SHAKE_ START_ RUMBLEONLY = 4,
SHAKE_ START_ NORUMBLE = 5,
};