class RagdollCreationParams_t
{
public:
    // MNotSaved = !!UNKNOWN!!
    Vector m_vForce;
    // MNotSaved = !!UNKNOWN!!
    int32 m_nForceBone;
    bool m_bForceCurrentWorldTransform;
    bool m_bUseLRURetirement;
    int32 m_nHealthToGrant;
};