class PointCameraSettings_ t
{
public:
float32 m_ flNearBlurryDistance;
float32 m_ flNearCrispDistance;
float32 m_ flFarCrispDistance;
float32 m_ flFarBlurryDistance;
};KV3 Class Defaults
{
m_ flNearBlurryDistance = -1.0
m_ flNearCrispDistance = -1.0
m_ flFarCrispDistance = -1.0
m_ flFarBlurryDistance = -1.0
}