class PointCameraSettings_t
{
public:
    float32 m_flNearBlurryDistance;
    float32 m_flNearCrispDistance;
    float32 m_flFarCrispDistance;
    float32 m_flFarBlurryDistance;
};

KV3 Class Defaults

{
    m_flNearBlurryDistance = -1.0
    m_flNearCrispDistance = -1.0
    m_flFarCrispDistance = -1.0
    m_flFarBlurryDistance = -1.0
}