// MNetworkVarNames = CTransform m_ Transforms
// MNetworkVarNames = EHANDLE m_ hOwner
class PhysicsRagdollPose_ t
{
void* _ _ vftable;
public:
// MNetworkEnable
// MNetworkEncoder = coord
// MNetworkChangeCallback = OnTransformChanged
CNetworkUtlVectorBase<CTransform> m_ Transforms;
// MNetworkEnable
CHandle<CBaseEntity> m_ hOwner;
// MNotSaved = !!UNKNOWN!!
bool m_ bSetFromDebugHistory;
};