// MNetworkVarNames = CTransform m_Transforms
// MNetworkVarNames = EHANDLE m_hOwner
class PhysicsRagdollPose_t
{
    void* __vftable;
public:
    // MNetworkEnable
    // MNetworkEncoder = coord
    // MNetworkChangeCallback = OnTransformChanged
    CNetworkUtlVectorBase<CTransform> m_Transforms;
    // MNetworkEnable
    CHandle<CBaseEntity> m_hOwner;
    // MNotSaved = !!UNKNOWN!!
    bool m_bSetFromDebugHistory;
};