// MPropertyAutoExpandSelf
class PerSurfaceImpactEffects_t
{
public:
    CGlobalSymbol m_strDecal;
    CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_strParticle;
    CSoundEventName m_strSound;
};

KV3 Class Defaults

{
    m_strDecal = ""
    m_strParticle = resource_name:""
    m_strSound = soundevent:""
}