// MPropertyAutoExpandSelf
class PerSurfaceImpactEffects_ t
{
public:
CGlobalSymbol m_ strDecal;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>> m_ strParticle;
CSoundEventName m_ strSound;
};KV3 Class Defaults
{
m_ strDecal = ""
m_ strParticle = resource_ name:""
m_ strSound = soundevent:""
}