enum class NPC_Vault_State_t : uint32
{
    kNPC_Vault_State_Idle = 0,
    kNPC_Vault_State_Active = 1,
    kNPC_Vault_State_Critical = 2,
    kNPC_Vault_State_DestroySuccessLight = 3,
    kNPC_Vault_State_DestroySuccessHeavy = 4,
    kNPC_Vault_State_DestroyFailure = 5,
    kNPC_Vault_State_DestroyDead = 6,
};