enum class NPCStatusEffectType_ t : uint32
{
STATUS_ EFFECT_ NONE = 0,
STATUS_ EFFECT_ LAST = 1,
STATUS_ EFFECT_ COUNT = 0,
};enum class NPCStatusEffectType_ t : uint32
{
STATUS_ EFFECT_ NONE = 0,
STATUS_ EFFECT_ LAST = 1,
STATUS_ EFFECT_ COUNT = 0,
};