class NPCAttachmentDesc_ t
{
public:
CUtlString m_ sAttachmentName;
CUtlString m_ sEntityName;
Vector m_ vOffset;
QAngle m_ aAngOffset;
CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>> m_ sModelName;
CUtlVector<NPCAttachmentSpawnKV_ t> m_ vecSpawnKV;
};KV3 Class Defaults
{
m_ sAttachmentName = ""
m_ sEntityName = ""
m_ vOffset = [ 0.0, 0.0, 0.0 ]
m_ aAngOffset = [ 0.0, 0.0, 0.0 ]
m_ sModelName = resource_ name:""
m_ vecSpawnKV = [ ]
}