class ModifierRenderAttribute_ t
{
public:
CUtlString m_ sAttribute;
Vector4D m_ vValues;
};KV3 Class Defaults
{
m_ sAttribute = ""
m_ vValues = [ 0.0, 0.0, 0.0, 0.0 ]
}class ModifierRenderAttribute_ t
{
public:
CUtlString m_ sAttribute;
Vector4D m_ vValues;
};{
m_ sAttribute = ""
m_ vValues = [ 0.0, 0.0, 0.0, 0.0 ]
}