// MPropertyArrayElementNameKey = m_ sCameraEntityName
class IntroCamera_ t
{
public:
CUtlString m_ sCameraEntityName;
float32 m_ flDuration;
float32 m_ flTransitionTime;
};KV3 Class Defaults
{
m_ sCameraEntityName = ""
m_ flDuration = 0.0
m_ flTransitionTime = 0.0
}