enum class Hint_e : int32
{
HINT_ANY = -1,
HINT_NONE = 0,
HINT_NOT_USED_WORLD_DOOR = 1,
HINT_WORLD_WINDOW = 2,
HINT_NOT_USED_WORLD_BUTTON = 3,
HINT_NOT_USED_WORLD_MACHINERY = 4,
HINT_NOT_USED_WORLD_LEDGE = 5,
HINT_NOT_USED_WORLD_LIGHT_SOURCE = 6,
HINT_NOT_USED_WORLD_HEAT_SOURCE = 7,
HINT_NOT_USED_WORLD_BLINKING_LIGHT = 8,
HINT_NOT_USED_WORLD_BRIGHT_COLORS = 9,
HINT_NOT_USED_WORLD_HUMAN_BLOOD = 10,
HINT_NOT_USED_WORLD_ALIEN_BLOOD = 11,
HINT_WORLD_WORK_POSITION = 12,
HINT_WORLD_VISUALLY_INTERESTING = 13,
HINT_WORLD_VISUALLY_INTERESTING_DONT_AIM = 14,
HINT_WORLD_INHIBIT_COMBINE_MINES = 15,
HINT_WORLD_VISUALLY_INTERESTING_STEALTH = 16,
HINT_GENERIC = 17,
HINT_TACTICAL_COVER_MED_DEPRECATED = 100,
HINT_TACTICAL_COVER_CENTER = 101,
HINT_TACTICAL_HIDE = 102,
HINT_TACTICAL_PINCH = 103,
HINT_TACTICAL_SENTRY = 104,
HINT_TACTICAL_ENEMY_DISADVANTAGED = 105,
HINT_NOT_USED_HEALTH_KIT = 106,
HINT_TACTICAL_HIGH_GROUND = 107,
HINT_TACTICAL_COVER_LEFT = 108,
HINT_TACTICAL_COVER_RIGHT = 109,
HINT_TACTICAL_COVER_NARROW = 110,
HINT_TACTICAL_CREATE_COVER = 111,
HINT_NOT_USED_URBAN_STREETCORNER = 200,
HINT_NOT_USED_URBAN_STREETLAMP = 201,
HINT_NOT_USED_URBAN_DARK_SPOT = 202,
HINT_NOT_USED_URBAN_POSTER = 203,
HINT_NOT_USED_URBAN_SHELTER = 204,
HINT_NOT_USED_ASSASSIN_SECLUDED = 300,
HINT_NOT_USED_ASSASSIN_RAFTERS = 301,
HINT_NOT_USED_ASSASSIN_GROUND = 302,
HINT_NOT_USED_ASSASSIN_MONKEYBARS = 303,
HINT_ANTLION_BURROW_POINT = 400,
HINT_ANTLION_THUMPER_FLEE_POINT = 401,
HINT_HEADCRAB_BURROW_POINT = 450,
HINT_HEADCRAB_EXIT_POD_POINT = 451,
HINT_NOT_USED_ROLLER_PATROL_POINT = 500,
HINT_NOT_USED_ROLLER_CLEANUP_POINT = 501,
HINT_NOT_USED_PSTORM_ROCK_SPAWN = 600,
HINT_CROW_FLYTO_POINT = 700,
HINT_BUG_PATROL_POINT = 800,
HINT_FOLLOW_WAIT_POINT = 900,
HINT_JUMP_OVERRIDE = 901,
HINT_PLAYER_SQUAD_TRANSITON_POINT = 902,
HINT_NPC_EXIT_POINT = 903,
HINT_STRIDER_NODE = 904,
HINT_PLAYER_ALLY_MOVE_AWAY_DEST = 950,
HINT_PLAYER_ALLY_FEAR_DEST = 951,
HINT_CSTRIKE_HOSTAGE_ESCAPE = 1100,
};