class HealingOverTimeLoopSoundOverride_ t
{
public:
CSoundEventName m_ sStartSound;
CSoundEventName m_ sLoopSound;
CSoundEventName m_ sEndSound;
int32 m_ nPriority;
};KV3 Class Defaults
{
m_ sStartSound = soundevent:""
m_ sLoopSound = soundevent:""
m_ sEndSound = soundevent:""
m_ nPriority = 0
}