enum class Flags_t : uint32
{
FL_ONGROUND = 1, // (1 << 0)
FL_DUCKING = 2, // (1 << 1)
FL_WATERJUMP = 4, // (1 << 2)
FL_BOT = 16, // (1 << 4)
FL_FROZEN = 32, // (1 << 5)
FL_ATCONTROLS = 64, // (1 << 6)
FL_CLIENT = 128, // (1 << 7)
FL_FAKECLIENT = 256, // (1 << 8)
FL_FLY = 1024, // (1 << 10)
FL_SUPPRESS_SAVE = 2048, // (1 << 11)
FL_IN_VEHICLE = 4096, // (1 << 12)
FL_GODMODE = 16384, // (1 << 14)
FL_NOTARGET = 32768, // (1 << 15)
FL_AIMTARGET = 65536, // (1 << 16)
FL_GRENADE = 1048576, // (1 << 20)
FL_DONTTOUCH = 4194304, // (1 << 22)
FL_OBJECT = 33554432, // (1 << 25)
FL_ONFIRE = 134217728, // (1 << 27)
FL_DISSOLVING = 268435456, // (1 << 28)
FL_TRANSRAGDOLL = 536870912, // (1 << 29)
FL_UNBLOCKABLE_BY_PLAYER = 1073741824, // (1 << 30)
};