enum class FamiliarTaskType_t : uint8
{
    FAMILIARTASK_INVALID = 0,
    FAMILIARTASK_DAMAGE_SHOOT_TARGET = 1,
    FAMILIARTASK_DAMAGE_ORB = 2,
    FAMILIARTASK_DAMAGE_ATTACH = 3,
    FAMILIARTASK_DAMAGE_ATTACH_DIRECT = 4,
    FAMILIARTASK_BREAK = 5,
    FAMILIARTASK_COLLECT = 6,
    FAMILIARTASK_SHOP = 7,
    FAMILIARTASK_INFEST_BEGIN = 8,
    FAMILIARTASK_INFEST_HEAL = 9,
    FAMILIARTASK_MAX = 10,
};