enum class EntitySubclassScope_t : int32
{
SUBCLASS_SCOPE_NONE = -1,
// MPropertyFriendlyName = Misc
// MEntitySubclassScopeFile = scripts/misc.vdata
SUBCLASS_SCOPE_MISC = 0,
// MPropertyFriendlyName = Precipitation
// MEntitySubclassScopeFile = scripts/precipitation.vdata
SUBCLASS_SCOPE_PRECIPITATION = 1,
// MPropertyFriendlyName = Modifiers
// MEntitySubclassScopeFile = scripts/modifiers.vdata
SUBCLASS_SCOPE_MODIFIERS = 2,
// MPropertyFriendlyName = NPCUnit
// MEntitySubclassScopeFile = scripts/npc_units.vdata
SUBCLASS_SCOPE_NPC_UNITS = 3,
// MPropertyFriendlyName = Abilities
// MEntitySubclassScopeFile = scripts/abilities.vdata
SUBCLASS_SCOPE_ABILITIES = 4,
// MPropertyFriendlyName = ScaleFunctions
// MEntitySubclassScopeFile = scripts/scale_functions.vdata
SUBCLASS_SCOPE_SCALE_FUNCTIONS = 5,
// MPropertyFriendlyName = Loot Tables
// MEntitySubclassScopeFile = scripts/loot_tables.vdata
SUBCLASS_SCOPE_LOOT_TABLES = 6,
SUBCLASS_SCOPE_COUNT = 7,
};