enum class EntitySubclassScope_t : int32
{
    SUBCLASS_SCOPE_NONE = -1,
    // MPropertyFriendlyName = Misc
    // MEntitySubclassScopeFile = scripts/misc.vdata
    SUBCLASS_SCOPE_MISC = 0,
    // MPropertyFriendlyName = Precipitation
    // MEntitySubclassScopeFile = scripts/precipitation.vdata
    SUBCLASS_SCOPE_PRECIPITATION = 1,
    // MPropertyFriendlyName = Modifiers
    // MEntitySubclassScopeFile = scripts/modifiers.vdata
    SUBCLASS_SCOPE_MODIFIERS = 2,
    // MPropertyFriendlyName = NPCUnit
    // MEntitySubclassScopeFile = scripts/npc_units.vdata
    SUBCLASS_SCOPE_NPC_UNITS = 3,
    // MPropertyFriendlyName = Abilities
    // MEntitySubclassScopeFile = scripts/abilities.vdata
    SUBCLASS_SCOPE_ABILITIES = 4,
    // MPropertyFriendlyName = ScaleFunctions
    // MEntitySubclassScopeFile = scripts/scale_functions.vdata
    SUBCLASS_SCOPE_SCALE_FUNCTIONS = 5,
    // MPropertyFriendlyName = Loot Tables
    // MEntitySubclassScopeFile = scripts/loot_tables.vdata
    SUBCLASS_SCOPE_LOOT_TABLES = 6,
    SUBCLASS_SCOPE_COUNT = 7,
};