enum class EntityEffects_ t : uint16
{
DEPRICATED_ EF_ NOINTERP = 8, // (1 << 3)
EF_ NOSHADOW = 16, // (1 << 4)
EF_ NODRAW = 32, // (1 << 5)
EF_ NORECEIVESHADOW = 64, // (1 << 6)
EF_ PARENT_ ANIMATES = 512, // (1 << 9)
EF_ NODRAW_ BUT_ TRANSMIT = 1024, // (1 << 10)
// MEnumeratorIsNotAFlag
EF_ MAX_ BITS = 10, // (1 << 3)
};