enum class ET2BossActivity : uint32
{
    IdleShielded = 0,
    Staggered = 1,
    Stunned = 2,
    Wander = 3,
    Shooting = 4,
    RocketBarrage = 5,
    ElectricBeamWindup = 6,
    ElectricBeamShoot = 7,
    Stomp = 8,
    Stomp_Left = 9,
    Stomp_Right = 10,
    Dying = 11,
};