enum class ET2BossActivity : uint32
{
IdleShielded = 0,
Staggered = 1,
Stunned = 2,
Wander = 3,
Shooting = 4,
RocketBarrage = 5,
ElectricBeamWindup = 6,
ElectricBeamShoot = 7,
Stomp = 8,
Stomp_ Left = 9,
Stomp_ Right = 10,
Dying = 11,
};