enum class EShopFilters_t : uint16
{
    // MPropertyFriendlyName = None
    EShopFilterNone = 0,
    // MPropertyFriendlyName = Weapon Damage
    EShopFilterWeaponDamage = 1, // (1 << 0)
    // MPropertyFriendlyName = Magic Damage
    EShopFilterMagicDamage = 2, // (1 << 1)
    // MPropertyFriendlyName = Durability
    EShopFilterDurability = 4, // (1 << 2)
    // MPropertyFriendlyName = Fire Rate
    EShopFilterFireRate = 8, // (1 << 3)
    // MPropertyFriendlyName = Clip Size
    EShopFilterClipSize = 16, // (1 << 4)
    // MPropertyFriendlyName = Melee
    EShopFilterMelee = 32, // (1 << 5)
    // MPropertyFriendlyName = Healing
    EShopFilterHealing = 64, // (1 << 6)
    // MPropertyFriendlyName = Movement
    EShopFilterMovement = 128, // (1 << 7)
    // MPropertyFriendlyName = Disruption
    EShopFilterDisruption = 256, // (1 << 8)
    // MPropertyFriendlyName = MAX
    EShopFilterMax = 512, // (1 << 9)
};