enum class EShopFilters_t : uint16
{
// MPropertyFriendlyName = None
EShopFilterNone = 0,
// MPropertyFriendlyName = Weapon Damage
EShopFilterWeaponDamage = 1, // (1 << 0)
// MPropertyFriendlyName = Magic Damage
EShopFilterMagicDamage = 2, // (1 << 1)
// MPropertyFriendlyName = Durability
EShopFilterDurability = 4, // (1 << 2)
// MPropertyFriendlyName = Fire Rate
EShopFilterFireRate = 8, // (1 << 3)
// MPropertyFriendlyName = Clip Size
EShopFilterClipSize = 16, // (1 << 4)
// MPropertyFriendlyName = Melee
EShopFilterMelee = 32, // (1 << 5)
// MPropertyFriendlyName = Healing
EShopFilterHealing = 64, // (1 << 6)
// MPropertyFriendlyName = Movement
EShopFilterMovement = 128, // (1 << 7)
// MPropertyFriendlyName = Disruption
EShopFilterDisruption = 256, // (1 << 8)
// MPropertyFriendlyName = MAX
EShopFilterMax = 512, // (1 << 9)
};