enum class ERejuvenatorRespawnMechanic : uint32
{
RejuvenatorRespawnMechanic_ FixedDelay = 0,
RejuvenatorRespawnMechanic_ PercentOfNormal = 1,
};enum class ERejuvenatorRespawnMechanic : uint32
{
RejuvenatorRespawnMechanic_ FixedDelay = 0,
RejuvenatorRespawnMechanic_ PercentOfNormal = 1,
};