enum class EPointType : uint32
{
    EPointType_MoveTarget = 0,
    EPointType_EnemyBot = 1,
    EPointType_EnemyTrooper = 2,
    EPointType_FriendlyBot = 3,
    EPointType_FriendlyTrooper = 4,
    EPointType_DamageZone = 5,
    EPointType_MovingEnemyBot = 6,
    EPointType_MeleeTrainer = 7,
};