enum class EMoveTacticType_ t : uint16
{
eInvalid = 0,
eStationary = 1,
eReposition = 2,
eLOS = 3,
eCover = 4,
eApproach = 5,
eAvoid = 6,
eSchedule = 7,
eCount = 8,
};enum class EMoveTacticType_ t : uint16
{
eInvalid = 0,
eStationary = 1,
eReposition = 2,
eLOS = 3,
eCover = 4,
eApproach = 5,
eAvoid = 6,
eSchedule = 7,
eCount = 8,
};