enum class EModifierState : uint16
{
    MODIFIER_STATE_MATERIAL_OVERRIDE = 0,
    MODIFIER_STATE_ENTERING_VEHICLE = 1,
    MODIFIER_STATE_EXITING_VEHICLE = 2,
    MODIFIER_STATE_DISABLE_GRAVITY = 3,
    MODIFIER_STATE_DEFUSED = 4,
    MODIFIER_STATE_UNRESTRICTED_MOVEMENT = 5,
    MODIFIER_STATE_FORCE_ALERT_STATE = 6,
    MODIFIER_STATE_DISABLE_SQUAD = 7,
    MODIFIER_STATE_BLIND = 8,
    MODIFIER_STATE_DEAF = 9,
    MODIFIER_STATE_DISABLE_SENSING = 10,
    MODIFIER_STATE_IMMOBILIZED = 11,
    MODIFIER_STATE_DISARMED = 12,
    MODIFIER_STATE_MUTED = 13,
    MODIFIER_STATE_ITEMS_DISABLED = 14,
    MODIFIER_STATE_SILENCED = 15,
    MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES = 16,
    MODIFIER_STATE_SILENCED_HIDDEN = 17,
    MODIFIER_STATE_STUNNED = 18,
    MODIFIER_STATE_INVULNERABLE = 19,
    MODIFIER_STATE_TECH_INVULNERABLE = 20,
    MODIFIER_STATE_TECH_DAMAGE_INVULNERABLE = 21,
    MODIFIER_STATE_TECH_UNTARGETABLE_BY_ENEMIES = 22,
    MODIFIER_STATE_TECH_UNTARGETABLE_BY_TEAMMATES = 23,
    MODIFIER_STATE_STATUS_IMMUNE = 24,
    MODIFIER_STATE_UNSTOPPABLE = 25,
    MODIFIER_STATE_OUT_OF_GAME = 26,
    MODIFIER_STATE_IGNORED_BY_UNIT_FILTER = 27,
    MODIFIER_STATE_COMMAND_RESTRICTED = 28,
    MODIFIER_STATE_CHARGING = 29,
    MODIFIER_STATE_OBSCURED = 30,
    MODIFIER_STATE_INVISIBLE_TO_ENEMY = 31,
    MODIFIER_STATE_INVISIBLE_TO_ENEMY_CAST = 32,
    MODIFIER_STATE_IGNORED_BY_NPC_TARGETING = 33,
    MODIFIER_STATE_NPC_TARGETABLE_WHILE_INVULNERABLE = 34,
    MODIFIER_STATE_SPRINTING = 35,
    MODIFIER_STATE_UNKILLABLE = 36,
    MODIFIER_STATE_GROUND_DASHING = 37,
    MODIFIER_STATE_ADDITIONAL_AIR_MOVES = 38,
    MODIFIER_STATE_UNLIMITED_AIR_DASHES = 39,
    MODIFIER_STATE_UNLIMITED_AIR_JUMPS = 40,
    MODIFIER_STATE_AIR_DASHING = 41,
    MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED = 42,
    MODIFIER_STATE_SPRINT_NO_INTERRUPT = 43,
    MODIFIER_STATE_SPRINT_DISABLED = 44,
    MODIFIER_STATE_IN_SHOP = 45,
    MODIFIER_STATE_IN_FOUNTAIN = 46,
    MODIFIER_STATE_IN_ENEMY_BASE = 47,
    MODIFIER_STATE_IN_FRIENDLY_BASE = 48,
    MODIFIER_STATE_IN_MID_BOSS_TEMPLE = 49,
    MODIFIER_STATE_IN_SHOPTUNNEL_SAPPHIRE = 50,
    MODIFIER_STATE_IN_SHOPTUNNEL_AMBER = 51,
    MODIFIER_STATE_DASH_DISABLED = 52,
    MODIFIER_STATE_DASH_DISABLED_DEBUFF = 53,
    MODIFIER_STATE_BURNING = 54,
    MODIFIER_STATE_HEALTH_REGEN_DISABLED = 55,
    MODIFIER_STATE_HEALTH_EXTERNAL_REGEN_DISABLED = 56,
    MODIFIER_STATE_HEALING_DISABLED = 57,
    MODIFIER_STATE_DAMAGE_MOVEMENT_PENALTY_IMMUNE = 58,
    MODIFIER_STATE_BUSY_WITH_ACTION = 59,
    MODIFIER_STATE_SLOWED = 60,
    MODIFIER_STATE_SHOOTING_DISABLED = 61,
    MODIFIER_STATE_SHOOTING_FORCED_ON = 62,
    MODIFIER_STATE_MELEE_ATTACKS_ONLY = 63,
    MODIFIER_STATE_SLIDING = 64,
    MODIFIER_STATE_WALLSLIDE = 65,
    MODIFIER_STATE_VISIBLE_TO_ENEMY = 66,
    MODIFIER_STATE_INFINITE_CLIP = 67,
    MODIFIER_STATE_KNOCKDOWN_IMMUNE = 68,
    MODIFIER_STATE_JUMP_DISABLED = 69,
    MODIFIER_STATE_DUCKING_DISABLED = 70,
    MODIFIER_STATE_DUCKING_FORCED = 71,
    MODIFIER_STATE_AIR_DUCKING_FORCED = 72,
    MODIFIER_STATE_IS_ASLEEP = 73,
    MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_ENEMY = 74,
    MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER = 75,
    MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER_TEAMMATES_WITHIN_RANGE = 76,
    MODIFIER_STATE_GLOW_TO_PROVIDER = 77,
    MODIFIER_STATE_GLOW_IN_LOS_TO_ENEMY = 78,
    MODIFIER_STATE_GLOW_IN_LOS = 79,
    MODIFIER_STATE_CANNOT_SEE_ALLY_GLOWS = 80,
    MODIFIER_STATE_DISABLE_AIR_SPREAD_PENALTY = 81,
    MODIFIER_STATE_USING_ZIPLINE = 82,
    MODIFIER_STATE_USING_ZIPLINE_BOOST = 83,
    MODIFIER_STATE_IN_ALTERNATE_DIMENSION = 84,
    MODIFIER_STATE_ANIMGRAPH_CONTROLLED_MOVEMENT = 85,
    MODIFIER_STATE_COMBAT_ABILITIES_DISABLED = 86,
    MODIFIER_STATE_SIGNATURE_ABILITIES_DISABLED = 87,
    MODIFIER_STATE_NON_ULT_SIGNATURE_ABILITIES_DISABLED = 88,
    MODIFIER_STATE_CHAINED = 89,
    MODIFIER_STATE_ALL_ARMOR_DISABLED = 90,
    MODIFIER_STATE_BULLET_INVULNERABLE = 91,
    MODIFIER_STATE_BREAK_ICE_PATH = 92,
    MODIFIER_STATE_REFLECT_ATTACKS = 93,
    MODIFIER_STATE_MANTLE_DISABLED = 94,
    MODIFIER_STATE_AI_FORCE_AGGRO = 95,
    MODIFIER_STATE_AI_FORCE_CALM = 96,
    MODIFIER_STATE_DRONE_ATTACHED = 97,
    MODIFIER_STATE_AIM_FORWARD = 98,
    MODIFIER_STATE_AIM_FORWARD_WITH_PITCH = 99,
    MODIFIER_STATE_ZIPLINE_DISABLED = 100,
    MODIFIER_STATE_ZIPLINE_INTRO = 101,
    MODIFIER_STATE_RESPAWN_CREDIT = 102,
    MODIFIER_STATE_RESPAWN_CREDIT_PERSONAL = 103,
    MODIFIER_STATE_DISPLAY_LIFETIME = 104,
    MODIFIER_STATE_MELEE_DISABLED = 105,
    MODIFIER_STATE_MELEE_DISABLED_DEBUFF = 106,
    MODIFIER_STATE_PARRY_DISABLED = 107,
    MODIFIER_STATE_GLITCHED = 108,
    MODIFIER_STATE_SLIDING_DISABLED = 109,
    MODIFIER_STATE_SLIDING_FORCED_TRY = 110,
    MODIFIER_STATE_RELOAD_DISABLED = 111,
    MODIFIER_STATE_RELOAD_MELEE_FULL_SPEED = 112,
    MODIFIER_STATE_MANUAL_RELOAD_DISABLED = 113,
    MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN = 114,
    MODIFIER_STATE_UNIT_STATUS_HIDDEN = 115,
    MODIFIER_STATE_FADE_ALPHA_TO_ZERO = 116,
    MODIFIER_STATE_FRIENDLY_FIRE_ENABLED = 117,
    MODIFIER_STATE_FLYING = 118,
    MODIFIER_STATE_SCOPED = 119,
    MODIFIER_STATE_ROLLING_BALL = 120,
    MODIFIER_STATE_VISCOUS_CUBED = 121,
    MODIFIER_STATE_SLOW_IMMUNE = 122,
    MODIFIER_STATE_ROOT_IMMUNE = 123,
    MODIFIER_STATE_IS_MELEE_TARGET = 124,
    MODIFIER_STATE_GLOW_TO_ALLIES_AS_ENEMY = 125,
    MODIFIER_STATE_LADDER_DISABLE = 126,
    MODIFIER_STATE_IGNORE_BULLETS = 127,
    MODIFIER_STATE_IGNORE_MELEE = 128,
    MODIFIER_STATE_HIDE_CROSSHAIR = 129,
    MODIFIER_STATE_HIDE_STAMINA = 130,
    MODIFIER_STATE_HIDE_AMMO = 131,
    MODIFIER_STATE_APPLY_VERTICAL_DRAG = 132,
    MODIFIER_STATE_NO_WINDUP = 133,
    MODIFIER_STATE_NO_SHOOTLOCKOUT_ON_JUMP = 134,
    MODIFIER_STATE_HAS_HOLLOW_POINT_BULLETS = 135,
    MODIFIER_STATE_SUPPRESS_AIR_DRAG = 136,
    MODIFIER_STATE_ICEBEAMING = 137,
    MODIFIER_STATE_POWER_SLASHING = 138,
    MODIFIER_STATE_IN_ALLY_SMOKE = 139,
    MODIFIER_STATE_IN_ENEMY_SMOKE = 140,
    MODIFIER_STATE_NO_OUTGOING_DAMAGE = 141,
    MODIFIER_STATE_NO_INCOMING_DAMAGE = 142,
    MODIFIER_STATE_CHRONO_SWAPPING = 143,
    MODIFIER_STATE_BOUNCE_PAD_STOMPING = 144,
    MODIFIER_STATE_FLYING_BEETLE_TARGET = 145,
    MODIFIER_STATE_DREAMWEAVER_SLEEP = 146,
    MODIFIER_STATE_PICKING_UP_IDOL = 147,
    MODIFIER_STATE_HOLDING_IDOL = 148,
    MODIFIER_STATE_RETURN_IDOL_AREA = 149,
    MODIFIER_STATE_RETURNING_IDOL = 150,
    MODIFIER_STATE_DROP_IDOL = 151,
    MODIFIER_STATE_GALVANIC_STORM_BUFF = 152,
    MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM = 153,
    MODIFIER_STATE_IN_ABILITY_DISABLE_ZOOM = 154,
    MODIFIER_STATE_STAMINA_REGEN_PAUSED = 155,
    MODIFIER_STATE_PREMATCH = 156,
    MODIFIER_STATE_SELF_DESTRUCT = 157,
    MODIFIER_STATE_COOP_TETHER_ACTIVE = 158,
    MODIFIER_STATE_COOP_TETHER_LOCKED_TARGET = 159,
    MODIFIER_STATE_LOCKED_AIM_ANGLES = 160,
    MODIFIER_STATE_ICEPATHING = 161,
    MODIFIER_STATE_BACKDOOR_PROTECTED = 162,
    MODIFIER_STATE_IN_COMBAT = 163,
    MODIFIER_STATE_IN_COMBAT_BULLET_HIT = 164,
    MODIFIER_STATE_DASHJUMP_STAMINA_FREE = 165,
    MODIFIER_STATE_YAMATO_SHADOW_FORM = 166,
    MODIFIER_STATE_IN_MID_BOSS_PIT = 167,
    MODIFIER_STATE_ALLOW_MELEE_WHEN_CHANNELING = 168,
    MODIFIER_STATE_ALLOW_DASH_WHEN_CHANNELING = 169,
    MODIFIER_STATE_CAN_ACTIVE_RELOAD = 170,
    MODIFIER_STATE_DIGGER_BURROW_CHANNEL = 171,
    MODIFIER_STATE_DIGGER_SPIN = 172,
    MODIFIER_STATE_NEAR_REJUVINATOR = 173,
    MODIFIER_STATE_NEAR_HEAVY_PUNCHABLE_ITEM = 174,
    MODIFIER_STATE_NEAR_PUNCHABLE_CHANGE_TEAM = 175,
    MODIFIER_STATE_IN_TIER3_PHASE2_BOSS_PIT = 176,
    MODIFIER_STATE_TAKES_FULLDAMAGE_NO_FALLOFF = 177,
    MODIFIER_STATE_PREDATORY_STATUE_TARGET = 178,
    MODIFIER_STATE_FOOTSTEP_SOUNDS_DISABLE = 179,
    MODIFIER_STATE_FOOTSTEP_SOUNDS_QUIETED = 180,
    MODIFIER_STATE_MOVEMENT_FOLEY_SOUNDS_DISABLE = 181,
    MODIFIER_STATE_DO_NOT_DRAW_MODEL = 182,
    MODIFIER_STATE_SHIV_FRENZIED = 183,
    MODIFIER_STATE_FORCE_ANIM_DUCK = 184,
    MODIFIER_STATE_FORCE_ANIM_KEEP_STILL = 185,
    MODIFIER_STATE_SIPHON_BULLET_LOSS = 186,
    MODIFIER_STATE_NEAR_CLIMBABLE_ROPE = 187,
    MODIFIER_STATE_IS_CLIMBING_ROPE = 188,
    MODIFIER_STATE_FORCE_CAN_PARRY = 189,
    MODIFIER_STATE_IS_MAGIC_SHOCK_IMMUNE = 190,
    MODIFIER_STATE_IN_SLIDE_CHARGED_MELEE_ATTACK = 191,
    MODIFIER_STATE_FORCE_GROUND_JUMP = 192,
    MODIFIER_STATE_FROZEN = 193,
    MODIFIER_STATE_ASSASSINATE_LOWHEALTH_TARGET = 194,
    MODIFIER_STATE_TELEPORTER_DISABLED = 195,
    MODIFIER_STATE_IN_SMALL_INTERIOR_SPACE = 196,
    MODIFIER_STATE_IN_MEDIUM_INTERIOR_SPACE = 197,
    MODIFIER_STATE_ENABLE_CLOAK_DESAT = 198,
    MODIFIER_STATE_NANO_RECENT_DAMAGE = 199,
    MODIFIER_STATE_DISABLE_INATTACK2_DESELECT = 200,
    MODIFIER_STATE_FATHOM_DO_NOT_REQUIRE_STAND_STILL_FOR_INVIS = 201,
    MODIFIER_STATE_PULLDOWN_TO_GROUND = 202,
    MODIFIER_STATE_IN_SELF_BUBBLE = 203,
    MODIFIER_STATE_GUNSLINGER_MARK = 204,
    MODIFIER_STATE_GHOST_LIFEDRAINED = 205,
    MODIFIER_STATE_INVISIBLE_ON_MINIMAP = 206,
    MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE = 207,
    MODIFIER_STATE_SINCLAIR_TAX_KEEP_MODEL_SWAP = 208,
    MODIFIER_STATE_VIPER_VENOM = 209,
    MODIFIER_STATE_MAGICIAN_ULT = 210,
    MODIFIER_STATE_ANIM_ON_GROUND = 211,
    MODIFIER_STATE_ABILITY_MOVEMENT = 212,
    MODIFIER_STATE_ABILITY_MOVEMENT_DEBUFF = 213,
    MODIFIER_STATE_VAMPIREBAT_LOVEBITES_IMMUNE = 214,
    MODIFIER_STATE_VAMPIREBAT_ULTING = 215,
    MODIFIER_STATE_VAMPIREBAT_BLINKING = 216,
    MODIFIER_STATE_DRIFTER_SATIATED = 217,
    MODIFIER_STATE_DRIFTER_HUNGRY = 218,
    MODIFIER_STATE_PARRY_ACTIVE = 219,
    MODIFIER_STATE_FRANK_REVIVING = 220,
    MODIFIER_STATE_CAMERA_CEILING_BEHAVIOR = 221,
    MODIFIER_STATE_INHIBIT_SOFT_CAMERA_COLLISION = 222,
    MODIFIER_STATE_FORCE_DUCKED_CAPSULE = 223,
    MODIFIER_STATE_FORCE_TUCKED_LEGS_CAPSULE = 224,
    MODIFIER_STATE_BOHO_DAMAGESHARE_LINKABLE = 225,
    MODIFIER_STATE_BOHO_CHANNELTETHER = 226,
    MODIFIER_STATE_FRANK_ZOMBIE = 227,
    MODIFIER_STATE_PUNKGOAT_TETHERED = 228,
    MODIFIER_STATE_PUNKGOAT_BLASTED = 229,
    MODIFIER_STATE_PUNKGOAT_BLASTED_RECOVERING = 230,
    MODIFIER_STATE_HIDEOUT_MAP = 231,
    MODIFIER_STATE_HIDEOUT_ZONE = 232,
    MODIFIER_STATE_HIDEOUT_INTRO = 233,
    MODIFIER_STATE_MOVEMENT_INPUT_DISABLED = 234,
    MODIFIER_STATE_WEAKPOINTS_ENABLED = 235,
    MODIFIER_STATE_NO_PHYSICS_BREAKABLES = 236,
    MODIFIER_STATE_NO_MINIMAP = 237,
    MODIFIER_STATE_DRIFTER_DARKNESS_VICTIM = 238,
    MODIFIER_STATE_INVALID_TELEPORT_TARGET = 239,
    MODIFIER_STATE_AMMO_CHANGES_DISABLED = 240,
    MODIFIER_STATE_HIDE_SPINUP = 241,
    MODIFIER_STATE_PRIEST_WEAPONSWAP = 242,
    MODIFIER_STATE_PREDICTION_SMOOTHING_DISABLED = 243,
    MODIFIER_STATE_PREDICTION_REPREDICTION_DISABLED = 244,
    MODIFIER_STATE_IGNORE_PORTALS = 245,
    MODIFIER_STATE_HIDEOUT_CHASE_TARGET = 246,
    MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE = 247,
    MODIFIER_STATE_KEEP_HP_PERCENTAGE_ON_MAXHEALTH_CHANGE = 248,
    MODIFIER_STATE_TIER3_DEFENDER_IN_PIT = 249,
    MODIFIER_STATE_NEAR_PUNCHABLE_PICKUP = 250,
    MODIFIER_STATE_PRIEST_TRAP = 251,
    MODIFIER_STATE_PRIEST_KNOCKBACK = 252,
    MODIFIER_STATE_PRIEST_MELEEBLESSED = 253,
    MODIFIER_STATE_SPLITSHOT_ACTIVE = 254,
    MODIFIER_STATE_RICOCHET_ACTIVE = 255,
    MODIFIER_STATE_NECRO_GUNTETHER = 256,
    MODIFIER_STATE_NECRO_WITHER = 257,
    MODIFIER_STATE_NECRO_BUFF = 258,
    MODIFIER_STATE_NECRO_PICKUP_TARGET = 259,
    MODIFIER_STATE_WEREWOLF = 260,
    MODIFIER_STATE_WEREWOLF_ONTHEHUNT = 261,
    MODIFIER_STATE_WEREWOLF_READY = 262,
    MODIFIER_STATE_AIRHEART_JETPACKING = 263,
    MODIFIER_STATE_AIRHEART_JETPACKING_REDUCED = 264,
    MODIFIER_STATE_VISIBLE_TO_PROVIDER = 265,
    MODIFIER_STATE_VAMPIRE = 266,
    MODIFIER_STATE_IGNORE_OUT_OF_PLAY_AREA_CHECK = 267,
    MODIFIER_STATE_FAMILIAR_ATTACHED = 268,
    MODIFIER_STATE_FAMILIAR_HOMING_ACTIVE = 269,
    MODIFIER_STATE_FAMILIAR_ATTACH_LOCKOUT = 270,
    MODIFIER_STATE_FAMILIAR_INFESTED = 271,
    MODIFIER_STATE_FAMILIAR_INFEST_WAITING = 272,
    MODIFIER_STATE_FAMILIAR_SPIRIT_STOLEN = 273,
    MODIFIER_STATE_FAMILIAR_CLONE = 274,
    MODIFIER_STATE_FAMILIAR_ABILITY_KEEPALIVE = 275,
    MODIFIER_STATE_IS_TINY_CHARACTER = 276,
    MODIFIER_STATE_SHRUNK_CHARACTER = 277,
    MODIFIER_STATE_PITCH_UP_VOICE = 278,
    MODIFIER_STATE_NECRO_FEARIMMUNE = 279,
    MODIFIER_STATE_NECRO_GUN_BONUSTETHER = 280,
    MODIFIER_STATE_UNICORN_RADIANT_FLARED = 281,
    MODIFIER_STATE_FACE_VELOCITY_DIRECTION = 282,
    MODIFIER_STATE_RESIST_NULLIFICATION = 283,
    MODIFIER_STATE_FENCER_SUCCESSFUL_RIPOSTE = 284,
    MODIFIER_STATE_ZIPLINE_LOCKED = 285,
    MODIFIER_STATE_CINEMATIC_INTRO = 286,
    MODIFIER_STATE_SUPPRESS_TROOPER_KILLGOLD = 287,
    MODIFIER_STATE_PRISMATIC_GUARDED = 288,
    MODIFIER_STATE_IS_SMALL_DEPLOYABLE = 289,
    MODIFIER_STATE_ALLOW_IN_TUNNELS_NO_DUCK = 290,
    MODIFIER_STATE_IN_TUNNEL = 291,
    MODIFIER_STATE_NEAR_HEAVY_PUNCHABLE_DESTROY = 292,
    MODIFIER_STATE_DISABLE_PINGS = 293,
    MODIFIER_STATE_IS_IN_CHARGE_MELEE = 294,
    MODIFIER_STATE_CAMERA_TRANSITION_DISABLED = 295,
    MODIFIER_STATE_CAMERA_TRANSITION_ALWAYS = 296,
    // MPropertySuppressEnumerator
    MODIFIER_STATE_COUNT = 297,
    // MPropertySuppressEnumerator
    MODIFIER_STATE_INVALID = 65535,
};