enum class EModifierScriptVariantType : uint32
{
// MPropertyFriendlyName = Float
MODIFIER_ SCRIPT_ VARIANT_ MODIFIER_ FLOAT = 0,
// MPropertyFriendlyName = Model
MODIFIER_ SCRIPT_ VARIANT_ MODEL = 1,
// MPropertyFriendlyName = Particle
MODIFIER_ SCRIPT_ VARIANT_ PARTICLE = 2,
// MPropertyFriendlyName = Bool
MODIFIER_ SCRIPT_ VARIANT_ MODIFIER_ BOOLEAN = 3,
// MPropertyFriendlyName = Int
MODIFIER_ SCRIPT_ VARIANT_ MODIFIER_ INTEGER = 4,
};