enum class EMaxSpeedState : uint32
{
// MAlternateSemanticName = normal
NORMAL = 0,
// MAlternateSemanticName = slowed
SLOWED = 1,
// MAlternateSemanticName = buffed
BUFFED = 2,
};enum class EMaxSpeedState : uint32
{
// MAlternateSemanticName = normal
NORMAL = 0,
// MAlternateSemanticName = slowed
SLOWED = 1,
// MAlternateSemanticName = buffed
BUFFED = 2,
};