enum class ELobbyServerState : uint32
{
k_ eLobbyServerState_ Assign = 0,
k_ eLobbyServerState_ InGame = 1,
k_ eLobbyServerState_ PostMatch = 2,
k_ eLobbyServerState_ SignedOut = 3,
k_ eLobbyServerState_ Abandoned = 4,
};enum class ELobbyServerState : uint32
{
k_ eLobbyServerState_ Assign = 0,
k_ eLobbyServerState_ InGame = 1,
k_ eLobbyServerState_ PostMatch = 2,
k_ eLobbyServerState_ SignedOut = 3,
k_ eLobbyServerState_ Abandoned = 4,
};