enum class EHideoutButtonAction : uint32
{
    k_eNone = 0,
    k_ePlay = 1,
    k_eWatch = 2,
    k_eHeroes = 3,
    k_eLearn = 4,
    k_eResources = 5,
    k_eExit = 6,
    k_eNews = 7,
    k_eHeroReleaseVote = 8,
    k_eFireEntityOutput = 9,
    k_eSeasonalEvent = 10,
};