enum class EHideoutButtonAction : uint32
{
k_ eNone = 0,
k_ ePlay = 1,
k_ eWatch = 2,
k_ eHeroes = 3,
k_ eLearn = 4,
k_ eResources = 5,
k_ eExit = 6,
k_ eNews = 7,
k_ eHeroReleaseVote = 8,
k_ eFireEntityOutput = 9,
k_ eSeasonalEvent = 10,
};