enum class EHeroType : uint32
{
    ECitadelHeroType_None = 0,
    ECitadelHeroType_Marksman = 1,
    ECitadelHeroType_Assassin = 2,
    ECitadelHeroType_Brawler = 3,
    ECitadelHeroType_Mystic = 4,
    ECitadelHeroType_LastEnum = 5,
};