enum class EHeroType : uint32
{
ECitadelHeroType_ None = 0,
ECitadelHeroType_ Marksman = 1,
ECitadelHeroType_ Assassin = 2,
ECitadelHeroType_ Brawler = 3,
ECitadelHeroType_ Mystic = 4,
ECitadelHeroType_ LastEnum = 5,
};enum class EHeroType : uint32
{
ECitadelHeroType_ None = 0,
ECitadelHeroType_ Marksman = 1,
ECitadelHeroType_ Assassin = 2,
ECitadelHeroType_ Brawler = 3,
ECitadelHeroType_ Mystic = 4,
ECitadelHeroType_ LastEnum = 5,
};