enum class EDestructibleParts_DestroyParameterFlags : uint32
{
    // MEnumeratorIsNotAFlag
    None = 0,
    GenerateBreakpieces = 1, // (1 << 0)
    SetBodyGroupAndCollisionState = 2, // (1 << 1)
    EnableFlinches = 4, // (1 << 2)
    ForceDamageApply = 8, // (1 << 3)
    IgnoreKillEntityFlag = 16, // (1 << 4)
    IgnoreHealthCheck = 32, // (1 << 5)
    // MEnumeratorIsNotAFlag
    Default = 7, // (1 << 2)
};