enum class EDeathSequence : uint32
{
// MAlternateSemanticName = none
NONE = 0,
// MAlternateSemanticName = generic
GENERIC = 1,
};enum class EDeathSequence : uint32
{
// MAlternateSemanticName = none
NONE = 0,
// MAlternateSemanticName = generic
GENERIC = 1,
};